Следене
Maximus D. Kaos
Maximus D. Kaos
Department of Sports Science and Clinical Biomechanics, University of Southern Denmark
Потвърден имейл адрес: health.sdu.dk
Заглавие
Позовавания
Позовавания
Година
Beyond designing for motivation: the importance of context in gamification
C Richards, CW Thompson, N Graham
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
1102014
Design and evaluation of a networked game to supportsocial connection of youth with cerebral palsy
HA Hernandez, M Ketcheson, A Schneider, Z Ye, D Fehlings, L Switzer, ...
Proceedings of the 16th international ACM SIGACCESS conference on Computers …, 2014
472014
Social play in an exergame: how the need to belong predicts adherence
MD Kaos, RE Rhodes, P Hämäläinen, TCN Graham
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
222019
Developing compelling repetitive-motion exergames by balancing player agency with the constraints of exercise
C Richards, TCN Graham
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 911-923, 2016
222016
Movement empowerment in a multiplayer mixed-reality trampoline game
L Lehtonen, MD Kaos, R Kajastila, L Holsti, J Karsisto, S Pekkola, ...
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 19-29, 2019
162019
Effects of home‐based exergaming on child social cognition and subsequent prediction of behavior
RE Rhodes, MD Kaos, MR Beauchamp, SK Bursick, AE Latimer‐Cheung, ...
Scandinavian Journal of Medicine & Science in Sports 28 (10), 2234-2242, 2018
142018
Efficacy of online multi-player versus single-player exergames on adherence behaviors among children: A nonrandomized control trial
MD Kaos, MR Beauchamp, S Bursick, AE Latimer-Cheung, H Hernandez, ...
Annals of Behavioral Medicine 52 (10), 878-889, 2018
132018
3pp-r: Enabling natural movement in 3rd person virtual reality
I Evin, T Pesola, MD Kaos, TM Takala, P Hämäläinen
Proceedings of the annual symposium on computer-human interaction in play …, 2020
82020
Using an invisible coach to help players achieve fitness goals in exergames while retaining immersion
C Richards
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
72014
Brains & Brawn: A Strategy Card Game for Muscle-Strengthening Exercises
C Richards, TCN Graham
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
42015
Plusminus: Augmenting physics to promote emergent gameplay
V Hokkanen, T Holmes, H Koivuranta, A Sandberg, H Sorva, J Toikka, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
32018
Automatic Recognition of Playful Physical Activity Opportunities of the Urban Environment
T Saloheimo, M Kaos, P Fricker, P Hämäläinen
Proceedings of the 24th International Academic Mindtrek Conference, 49-59, 2021
22021
Utilizing a modular approach to gamification to improve nutrition and fitness in children
C Richards
12013
Mind the gap: The 4M Bridge Between 4E-Cognition and Movement-Based Design
L Elbæk, S Lekbo, RE Hansen, M Kaos, R Vestergaard
ECGBL 2022 16th European Conference on Game-Based Learning, 2022
2022
Insights from design processes used in developing exergames
AHK Lund, AF Sørensen, L Elbæk, MD Kaos
15th European Conference on Game Based Learning, ECGBL 2021, 490-498, 2021
2021
Fair and Encouraging - Developing an Automatic Assessment System in Aalto Drawing
C Lassheikki, I Nokelainen, Y Shan, M Kaos, M Raevaara, H Valja, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
2018
The Role of Agency in the Design and Play of Exercise Video Games
M Kaos
2018
Utilizing a modular approach to gamification to improve nutrition and fitness in children
M Kaos
2013
Making an Impact on the Obesity Epidemic by Deploying a Mobile Fitness Suite on the Android Market
C Richards
2011
DR RYAN RHODES (Orcid ID: 0000-0003-0940-9040) Article type
RE Rhodes, MD Kaos, MR Beauchamp, SK Bursick, AE Latimer-Cheung, ...
Системата не може да изпълни операцията сега. Опитайте отново по-късно.
Статии 1–20