3D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome D Ferdani, B Fanini, MC Piccioli, F Carboni, P Vigliarolo Journal of Cultural Heritage 43, 129-143, 2020 | 168 | 2020 |
ARIADNE: A research infrastructure for archaeology C Meghini, R Scopigno, J Richards, H Wright, G Geser, S Cuy, J Fihn, ... Journal on Computing and Cultural Heritage (JOCCH) 10 (3), 1-27, 2017 | 85 | 2017 |
ATON: An open-source framework for creating immersive, collaborative and liquid web-apps for cultural heritage B Fanini, D Ferdani, E Demetrescu, S Berto, E d’Annibale Applied Sciences 11 (22), 11062, 2021 | 78 | 2021 |
Enabling European archaeological research: The ARIADNE e-infrastructure A Vlachidis Internet Archaeology 43, 2017 | 51 | 2017 |
A white-box framework to oversee archaeological virtual reconstructions in space and time: Methods and tools E Demetrescu, B Fanini Journal of Archaeological Science: Reports 14, 500-514, 2017 | 46 | 2017 |
Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome B Fanini, E d'Annibale, E Demetrescu, D Ferdani, A Pagano 2015 Digital Heritage 1, 263-270, 2015 | 40 | 2015 |
ARIADNE: a research infrastructure for archaeology HS Hollander, C Meghini, R Scopigno, J Richards, H Wright, G Geser, ... ACM Journal on Computing and Cultural Heritage 10 (3), 18, 2017 | 38 | 2017 |
Augmented reality for cultural heritage B Fanini, A Pagano, E Pietroni, D Ferdani, E Demetrescu, A Palombini Springer Handbook of Augmented Reality, 391-411, 2023 | 35 | 2023 |
Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences E Demetrescu, E d’Annibale, D Ferdani, B Fanini Journal of Cultural Heritage 41, 125-141, 2020 | 35 | 2020 |
Heritage education through serious games. A web-based proposal for primary schools to cope with distance learning A Luigini, B Fanini, A Basso, D Basso Vitruvio-International Journal of Architectural Technology and …, 2020 | 31 | 2020 |
The Winckelmann300 Project: Dissemination of culture with virtual reality at the Capitoline Museum in Rome S Gonizzi Barsanti, SG Malatesta, F Lella, B Fanini, F Sala, E Dodero, ... The International Archives of the Photogrammetry, Remote Sensing and Spatial …, 2018 | 30 | 2018 |
Optimising environmental educational narrative videogames: The case of ‘A night in the forum’ S Pescarin, B Fanini, D Ferdani, K Mifsud, A Hamilton Journal on Computing and Cultural Heritage (JOCCH) 13 (4), 1-23, 2020 | 27 | 2020 |
A cloud-based architecture for processing and dissemination of 3D landscapes online B Fanini, S Pescarin, A Palombini Digital Applications in Archaeology and Cultural Heritage 14, e00100, 2019 | 27 | 2019 |
UX designer and software developer at the mirror: assessing sensory immersion and emotional involvement in virtual museums E Pietroni, A Pagano, B Fanini Studies in Digital Heritage 2 (1), 13-41, 2018 | 25 | 2018 |
Temporal lensing: an interactive and scalable technique for Web3D/WebXR applications in cultural heritage B Fanini, D Ferdani, E Demetrescu Heritage 4 (2), 710-724, 2021 | 23 | 2021 |
Interactive Digital Environments for Cultural Heritage and Museums. Building a digital ecosystem to display hidden collections M LO TURCO, P Piumatti, M Calvano, EC Giovannini, N Mafrici, ... DISEGNARE CON... 12 (23), 1-11, 2020 | 22 | 2020 |
X3D/X3DOM, Blender Game Engine and OSG4WEB: open source visualisation for cultural heritage environments A Baglivo, FD Ponti, D De Luca, A Guidazzoli, MC Liguori, B Fanini 2013 Digital Heritage International Congress (DigitalHeritage) 2, 711-718, 2013 | 22 | 2013 |
A Novel Immersive VR Game Model for Recontextualization in Virtual Environments: The μVRModel B Fanini, A Pagano, D Ferdani Multimodal Technologies and Interaction 2 (2), 20, 2018 | 21 | 2018 |
Interface design for serious game visual strategies the case study of “Imago Bononiae” B Fanini, A Pagano 2015 Digital Heritage 2, 623-626, 2015 | 21 | 2015 |
A 3D interface to explore and manipulate multi-scale virtual scenes using the leap motion controller B Fanini ACHI 2014, The Seventh International Conference on Advances in Computer …, 2014 | 21 | 2014 |