Bruno Fanini
Bruno Fanini
Researcher at CNR ISPC
Потвърден имейл адрес: cnr.it
3D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome
D Ferdani, B Fanini, MC Piccioli, F Carboni, P Vigliarolo
Journal of Cultural Heritage 43, 129-143, 2020
ARIADNE: A research infrastructure for archaeology
C Meghini, R Scopigno, J Richards, H Wright, G Geser, S Cuy, J Fihn, ...
Journal on Computing and Cultural Heritage (JOCCH) 10 (3), 1-27, 2017
ATON: An open-source framework for creating immersive, collaborative and liquid web-apps for cultural heritage
B Fanini, D Ferdani, E Demetrescu, S Berto, E d’Annibale
Applied Sciences 11 (22), 11062, 2021
Enabling european archaeological research: The ARIADNE e-infrastructure
A Vlachidis
Internet Archaeology 43, 2017
A white-box framework to oversee archaeological virtual reconstructions in space and time: Methods and tools
E Demetrescu, B Fanini
Journal of Archaeological Science: Reports 14, 500-514, 2017
ARIADNE: a research infrastructure for archaeology
HS Hollander, C Meghini, R Scopigno, J Richards, H Wright, G Geser, ...
ACM Journal on Computing and Cultural Heritage 10 (3), 18, 2017
Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome
B Fanini, E d'Annibale, E Demetrescu, D Ferdani, A Pagano
2015 Digital Heritage 1, 263-270, 2015
Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences
E Demetrescu, E d’Annibale, D Ferdani, B Fanini
Journal of Cultural Heritage 41, 125-141, 2020
The Winckelmann300 Project: Dissemination of culture with virtual reality at the Capitoline Museum in Rome
S Gonizzi Barsanti, SG Malatesta, F Lella, B Fanini, F Sala, E Dodero, ...
The International Archives of the Photogrammetry, Remote Sensing and Spatial …, 2018
Heritage education through serious games. A web-based proposal for primary schools to cope with distance learning
A Luigini, B Fanini, A Basso, D Basso
VITRUVIO-International Journal of Architectural Technology and …, 2020
Optimising environmental educational narrative videogames: The case of ‘A night in the forum’
S Pescarin, B Fanini, D Ferdani, K Mifsud, A Hamilton
Journal on Computing and Cultural Heritage (JOCCH) 13 (4), 1-23, 2020
UX designer and software developer at the mirror: assessing sensory immersion and emotional involvement in virtual museums
E Pietroni, A Pagano, B Fanini
Studies in Digital Heritage 2 (1), 13-41, 2018
X3D/X3DOM, Blender Game Engine and OSG4WEB: open source visualisation for cultural heritage environments
A Baglivo, FD Ponti, D De Luca, A Guidazzoli, MC Liguori, B Fanini
2013 Digital Heritage International Congress (DigitalHeritage) 2, 711-718, 2013
Interactive Digital Environments for Cultural Heritage and Museums. Building a digital ecosystem to display hidden collections
M LO TURCO, P Piumatti, M Calvano, EC Giovannini, N Mafrici, ...
DISEGNARE CON... 12 (23), 1-11, 2020
A cloud-based architecture for processing and dissemination of 3D landscapes online
B Fanini, S Pescarin, A Palombini
Digital Applications in Archaeology and Cultural Heritage 14, e00100, 2019
Interface design for serious game visual strategies the case study of “Imago Bononiae”
B Fanini, A Pagano
2015 Digital Heritage 2, 623-626, 2015
A 3D interface to explore and manipulate multi-scale virtual scenes using the leap motion controller
B Fanini
ACHI 2014, The Seventh International Conference on Advances in Computer …, 2014
Augmented reality for cultural heritage
B Fanini, A Pagano, E Pietroni, D Ferdani, E Demetrescu, A Palombini
Springer Handbook of Augmented Reality, 391-411, 2023
A Novel Immersive VR Game Model for Recontextualization in Virtual Environments: The μVRModel
B Fanini, A Pagano, D Ferdani
Multimodal Technologies and Interaction 2 (2), 20, 2018
Temporal lensing: an interactive and scalable technique for Web3D/WebXR applications in cultural heritage
B Fanini, D Ferdani, E Demetrescu
Heritage 4 (2), 710-724, 2021
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