A sequential recommendation approach for interactive personalized story generation. H Yu, MO Riedl AAMAS 12, 71-78, 2012 | 85 | 2012 |
Conversational semantic parsing for dialog state tracking J Cheng, D Agrawal, HM Alonso, S Bhargava, J Driesen, F Flego, ... arXiv preprint arXiv:2010.12770, 2020 | 35 | 2020 |
Personalized Interactive Narratives via Sequential Recommendation of Plot Points H Yu, MO Riedl Transactions on Computational Intelligence and AI in Games (T-CIAIG), 2014 | 32 | 2014 |
Semi-supervised clustering for vigilance analysis based on EEG LC Shi, H Yu, BL Lu 2007 International Joint Conference on Neural Networks, 1518-1523, 2007 | 30 | 2007 |
Data-Driven Personalized Drama Management H Yu, MO Riedl Ninth Artificial Intelligence and Interactive Digital Entertainment Conference, 2013 | 26 | 2013 |
Personalized Procedural Content Generation to Minimize Frustration and Boredom Based on Ranking Algorithm H Yu, T Trawick Seventh Artificial Intelligence and Interactive Digital Entertainment Conference, 2011 | 22 | 2011 |
Optimizing Players' Expected Enjoyment in Interactive Stories H Yu, M Riedl 11th Annual AAAI Conference on Artificial Intelligence and Interactive …, 2015 | 13 | 2015 |
Vigilance estimation based on EEG signals H Yu, LC Shi, BL Lu Proceedings of IEEE/ICME international conference on complex medical …, 2007 | 12 | 2007 |
Toward Personalized Guidance in Interactive Narratives H Yu, MO Riedl Proceedings of the 8th International Conference on the Foundations of …, 2013 | 9 | 2013 |
CREAD: Combined resolution of ellipses and anaphora in dialogues BH Tseng, S Bhargava, J Lu, JRA Moniz, D Piraviperumal, L Li, H Yu arXiv preprint arXiv:2105.09914, 2021 | 7 | 2021 |
Automatic Generation of Game-based CAPTCHAs H Yu, M Riedl The Sixth Workshop on Procedural Content Generation, 2015 | 7 | 2015 |
A Data-Driven Approach for Personalized Drama Management H Yu Georgia Institute of Technology, 2015 | 1 | 2015 |
Easy Species Identification System H Yu | | 2010 |
基于脑电信号的警觉度估计 于洪 上海交通大学, 2007 | | 2007 |