Atanas Georgiev
Atanas Georgiev
Assistant Professor, University of Sofia
Verified email at
Cited by
Cited by
RAGE architecture for reusable serious gaming technology components
W Van der Vegt, W Westera, E Nyamsuren, A Georgiev, IM Ortiz
International Journal of Computer Games Technology 2016, 2016
Emerging models and e-infrastructures for teacher education
K Stefanov, R Nikolov, P Boytchev, E Stefanova, A Georgiev, I Koychev, ...
2011 International Conference on Information Technology Based Higher …, 2011
The challenges in the secondary school e-learning process
N Nikolova, A Georgiev, G Gachev
Proceedings of the 7th European Conference on e-learning ECEL 2, 205-213, 2008
The RAGE software asset model and metadata model
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, K Bahreini, ...
Joint International Conference on Serious Games, 191-203, 2016
Share. TEC System Architecture
K Stefanov, P Boytchev, A Grigorov, A Georgiev, M Petrov, G Gachev, ...
S3T 2009, 2009
Share. TEC Repository System
K Stefanov, P Boytchev, A Grigorov, A Georgiev, M Petrov, G Gachev, ...
Demetra EOOD, 2009
SOCIALENERGY: a gaming and social network platform for evolving energy markets' operation and educating virtual energy communities
P Makris, N Efthymiopoulos, DJ Vergados, E Varvarigos, V Nikolopoulos, ...
2018 IEEE International Energy Conference (ENERGYCON), 1-6, 2018
Open eyes–How to design inquiry-based learning for special education needs students in STEM subjects
T Zafirova-Malcheva, E Stefanova, N Nikolova, P Mihnev, A Georgiev, ...
EDULEARN18 Proceedings, 5921-5931, 2018
Adaptability Approaches in Digital Libraries
P Boytchev, A Grigorov, J Earp, K Stefanov, A Georgiev
Demetra EOOD, 2010
Participatory model for identifying and measuring teachers’ competences for open and Inquiry-based learning in STEM: field experience
E Stefanova, N Nikolova, T Zafirova-Malcheva, P Mihnev, A Georgiev, ...
EPiC Series in Education Science 2, 28-39, 2019
The RAGE Game Software Components Repository for Supporting Applied Game Development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
International Journal of Serious Games 4 (3), 59-72, 2017
The RAGE advanced game technologies repository for supporting applied game development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
International Conference on Games and Learning Alliance, 235-245, 2016
Shale and Eastern Europe—Bulgaria, Romania, and Ukraine
A Georgiev
The Global Impact of Unconventional Shale Gas Development, 75-96, 2016
Digital Libraries in Teacher Education
K Stefanov, P Boytchev, E Stefanova, A Georgiev, N Nikolova, A Grigorov
Union of Bulgarian Mathematicians, 2011
A Bulgarian Perspective on South-East Europe Energy Issues
A Georgiev
Natural gas 432, 24, 2010
D6. 1–Ecosystem Software Platform with Underlying Software Repository, Digital Library and Media Archive
D Heutelbeck, S Krassen, A Grigorov, A Georgiev, M Dascalu
PDP Web tool V2. 0
A Georgiev
Building a knowledge repository for life-long competence development
A Grigorov, A Georgiev, M Petrov, K Stefanov, S Varbanov
International Journal of Continuing Engineering Education and Life Long …, 2009
Designing a Competence-Based Learning Course with Digital Tools in Higher Education
P Mihnev, A Antonova, A Georgiev, K Stefanov, E Stefanova, N Nikolova
World Conference on Information Systems and Technologies, 202-211, 2021
Current State of Open Science in Balkan Universities
S Hasani, E Stefanova, A Georgiev, K Stefanov
2020 International Conference Automatics and Informatics (ICAI), 1-6, 2020
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