Atanas Georgiev
Atanas Georgiev
Assistant Professor, University of Sofia
Потвърден имейл адрес: fmi.uni-sofia.bg
ЗаглавиеПозоваванияГодина
RAGE architecture for reusable serious gaming technology components
W Van der Vegt, W Westera, E Nyamsuren, A Georgiev, IM Ortiz
International Journal of Computer Games Technology 2016, 3, 2016
332016
Emerging models and e-infrastructures for teacher education
K Stefanov, R Nikolov, P Boytchev, E Stefanova, A Georgiev, I Koychev, ...
2011 International Conference on Information Technology Based Higher …, 2011
132011
Share. TEC System Architecture
K Stefanov, P Boytchev, A Grigorov, A Georgiev, M Petrov, G Gachev, ...
S3T 2009, 2009
82009
The RAGE software asset model and metadata model
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, K Bahreini, ...
Joint International Conference on Serious Games, 191-203, 2016
62016
Share. TEC Repository System
K Stefanov, P Boytchev, A Grigorov, A Georgiev, M Petrov, G Gachev, ...
Demetra EOOD, 2009
62009
The challenges in the secondary school e-learning process
N Nikolova, A Georgiev, G Gachev
Proceedings of the 7th European Conference on e-learning ECEL 2, 205-213, 2008
42008
Adaptability Approaches in Digital Libraries
P Boytchev, A Grigorov, J Earp, K Stefanov, A Georgiev
Demetra EOOD, 2010
32010
SOCIALENERGY: A gaming and social network platform for evolving energy markets' operation and educating virtual energy communities
P Makris, N Efthymiopoulos, DJ Vergados, E Varvarigos, V Nikolopoulos, ...
2018 IEEE International Energy Conference (ENERGYCON), 1-6, 2018
12018
Open eyes–How to design inquiry-based learning for special education needs students in STEM subjects
T Zafirova-Malcheva, E Stefanova, N Nikolova, P Mihnev, A Georgiev, ...
EDULEARN18 Proceedings, 2018
12018
The RAGE Game Software Components Repository for Supporting Applied Game Development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
Serious Games Society, 2017
12017
The RAGE advanced game technologies repository for supporting applied game development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
International Conference on Games and Learning Alliance, 235-245, 2016
12016
D6. 1–Ecosystem Software Platform with Underlying Software Repository, Digital Library and Media Archive
D Heutelbeck, S Krassen, A Grigorov, A Georgiev, M Dascalu
12016
Digital Libraries in Teacher Education
K Stefanov, P Boytchev, E Stefanova, A Georgiev, N Nikolova, A Grigorov
Union of Bulgarian Mathematicians, 2011
12011
PDP Web tool V2. 0
A Georgiev
12009
Supporting European Energy Consumers through Gamification and Competence-based Learning
K Pancheva, A Antonova, K Stefanov, A Georgiev, P Mihnev, T Malcheva
Serdica Journal of Computing 11 (3-4), 225-248, 2018
2018
ИНТЕГРИРАНЕ НА ВЪЗОБНОВЯЕМИТЕ ЕНЕРГИЙНИ ИЗТОЧНИЦИ В ЛИБЕРАЛИЗИРАН ЕЛЕКТРОЕНЕРГИЕН ПАЗАР
A Georgiev
Годишник на Стопанския факултет на СУ „Св. Климент Охридски “ 16 (1), 115-123, 2018
2018
D1. 1–Applied gaming asset methodology
W Westera, S Krassen, W Van der Vegt, E Nyamsuren, K Bahreini, ...
RAGE project, 2017
2017
ВЪЗМОЖНОСТИ ЗА БАЛАНСИРАНЕ НА ПОЛИТИКИТЕ ЗА НАСЪРЧАВАНЕ НА ВЪЗОБНОВЯЕМИ ЕНЕРГИЙНИ ИЗТОЧНИЦИ В ЕЛЕКТРОЕНЕРГИЙНИЯ СЕКТОР НА БЪЛГАРИЯ
A Georgiev
Годишник на Стопанския факултет на СУ „Св. Климент Охридски “ 14 (1), 79-92, 2016
2016
Reusing Components from Cultural Heritage Games–the RAGE Project Approach
K Stefanov, B Bontchev, P Boytchev, A Georgiev, A Grigorov
2016
D1. 4–First version applied gaming asset methodology
P Boytchev, D Griffiths, P Hollins, B Fernandez Magnon, I Martinez Ortiz, ...
2016
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